/*************************************************************************** * Copyright (c) 2014-2015 Pier Luigi Fiorini * Copyright (c) 2014 Martin Bříza * Copyright (c) 2013 Abdurrahman AVCI * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. ***************************************************************************/ #ifndef SDDM_DISPLAY_H #define SDDM_DISPLAY_H #include #include #include #include "Auth.h" #include "Session.h" class QLocalSocket; namespace SDDM { class Authenticator; class DisplayServer; class Seat; class SocketServer; class Greeter; class Display : public QObject { Q_OBJECT Q_DISABLE_COPY(Display) public: enum DisplayServerType { X11DisplayServerType, X11UserDisplayServerType, WaylandDisplayServerType }; Q_ENUM(DisplayServerType) static DisplayServerType defaultDisplayServerType(); explicit Display(Seat *parent, DisplayServerType serverType); ~Display(); DisplayServerType displayServerType() const; DisplayServer *displayServer() const; int terminalId() const; const QString &name() const; QString sessionType() const; QString reuseSessionId() const { return m_reuseSessionId; } Seat *seat() const; public slots: bool start(); void stop(); void login(QLocalSocket *socket, const QString &user, const QString &password, const Session &session); void displayServerStarted(); signals: void stopped(); void displayServerFailed(); void loginFailed(QLocalSocket *socket); void loginSucceeded(QLocalSocket *socket); private: QString findGreeterTheme() const; bool findSessionEntry(const QStringList &dirPaths, const QString &name) const; bool startAuth(const QString &user, const QString &password, const Session &session); void startSocketServerAndGreeter(); bool handleAutologinFailure(); DisplayServerType m_displayServerType = X11DisplayServerType; bool m_started { false }; int m_terminalId = -1; int m_sessionTerminalId = 0; QString m_passPhrase; QString m_sessionName; QString m_reuseSessionId; Session m_autologinSession; Auth *m_auth { nullptr }; DisplayServer *m_displayServer { nullptr }; Seat *m_seat { nullptr }; SocketServer *m_socketServer { nullptr }; QPointer m_socket; Greeter *m_greeter { nullptr }; private slots: void slotRequestChanged(); void slotAuthenticationFinished(const QString &user, bool success); void slotSessionStarted(bool success); void slotHelperFinished(Auth::HelperExitStatus status); void slotAuthInfo(const QString &message, Auth::Info info); void slotAuthError(const QString &message, Auth::Error error); }; } #endif // SDDM_DISPLAY_H