Class that represents a queue of GeometryBuffer objects to be rendered.
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Detailed Description
Class that represents a queue of GeometryBuffer objects to be rendered.
- Note:
- The RenderQueue does not make copies of added GeometryBuffers, nor does it take ownership of them - it is up to other parts of the system to manage the lifetime of the GeometryBuffer objects (and to remove them from any RenderQueue to which they may be attached prior to destoying them).
Member Function Documentation
void CEGUI::RenderQueue::addGeometryBuffer |
( |
const GeometryBuffer & |
buffer |
) |
|
void CEGUI::RenderQueue::removeGeometryBuffer |
( |
const GeometryBuffer & |
buffer |
) |
|
Remove a GeometryBuffer previously queued for drawing. If the specified GeometryBuffer is not added to the queue, no action is taken. The removed GeometryBuffer is not destroyed or modified in any way.
- Parameters:
-